MDRN
La Malavita — bone dice tower key art
STEAM · MACOS · IN PRODUCTION
BONES. BLOOD. WADD.

LA MALAVITA

ONE LIFE. THE WHOLE GAME.
THE LIFE
START THE CEREMONY
PRESSURE RESPECT · HEAT · WADD
ENDING THE BILL YOU LEFT BEHIND

You begin with a ceremony. Dice fall. Attributes settle. Then the city opens its mouth.

THE MACHINE
CHOICES TURN-BASED
DICE FAILURE MOVES THE STORY
SIDE WORK ARCADE · PERMANENT SCARS

Every choice pushes the life forward. Respect decides who listens. Heat decides who comes for you. WADD keeps the lights on until it does not.

THE FULL LIFE ARC

NOT A MISSION LIST

Childhood, arrival, ambition, power, decline, and the reckoning after. The story advances through consequence, not a level select.

DICE ROLLS WITH TEETH

FAILURE STILL MOVES

Attributes shape your odds, items bend the math, and failure still moves the story. The game does not pause being itself because you rolled badly.

ARCADE SIDE WORK

WITH PERMANENT SCARS

Every racket has its own rules, rhythm, and danger. Win money. Lose face. Bring heat home.

NONNA

MEMORY. PRESSURE. FAMILY.

She is not decoration. When the wrong people understand what she means to you, the game changes.

THE ENEMY

THEY REMEMBER

The arch enemy is not a one-scene boss. They follow the life, escalate the debt, and turn history into a weapon.

THE CITY BOARD

IT KEEPS SCORE

Save files, crew, territory, favors, items, court, prison, and reputation all fold back into the same life.

THE BILL

“No clean reset. No empty victory. Just the life you made and the bill it left behind.”

/// PRESS FACT SHEET ///

DEVELOPERMDRN
PLATFORMSSTEAM · MACOS
GENRENARRATIVE CRIME RPG · STRATEGY
STATUSIN PRODUCTION
TARGETBLACK FRIDAY 2026
SOUNDTRACKOST on Bandcamp
ONE LIFE. THE WHOLE GAME.
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