You play a lifetime, not a history. The Ceremony sets your dice. The Contemporary collects the debt. Everything in between is yours to ruin.
Heat, Respect, and WADD are the three levers that determine your ending. Every event, every minigame, every choice moves at least one of them. The machine is watching all three.
Nonna is the keeper of the bloodline's memory. Her presence in the hub tracks the tension. Disrespect the old ways and the Family rots from inside — before any enemy touches you.
Not a boss fight. A shadow that grows alongside you across three escalating tiers — Harassment, Sabotage, Confrontation. Removed only through a Sitdown or a Street War. No other way out.
Ceremonies, prison runs, court battles, mutiny, jailhouse showdowns. Events queue and trigger based on your Heat and Respect. You don't choose when they arrive.
Guess Da Snitch. Nuclear War. Amore Scandaloso. Pump and Dump. Steel Nerves. Carrier Pigeon Club. The game inside the game — win for WADD, lose for permanent consequences.
Living items — Pigeons, Lawyers, Judges — provide active bonuses and passive protections. Equipment flat-buffs skill checks. The underground market opens when you've earned the access.
Nonna's Kitchen. Amerigo's Cafe. Fort Vaffanculo. Control percentage drives passive income and law enforcement pressure. The empire is a map. The map is never finished.
"Generous in victory, brutal in failure. Basement craps in hell. The Ceremony sets your dice. The Contemporary collects. Everything in between is the accounting."